![]() ![]() In-game Scripts is what many mods still use for NPC Grid AI, and Enable Drones is the system a lot of mods use to call reinforcements (this is done via 'Pirate Antennas'). Please note this isn't an exhaustive list, so there are other encounter mods on the workshop that should also be compatible.įor world settings, you may want to enable In-Game Scripts and Enable Drones. I maintain a Steam Collection of mods that are friendly with MES, even if they do not directly use its features. The Spawner is a framework mod that other encounter mods use to spawn their NPCs. Loading the Spawner mod by itself will not add any new encounters to your game. However, most encounter mods that use the features of the Spawner will often list it as a mod dependency in Steam - which allows Space Engineers to Automatically load it when selecting said encounter mods. ![]() ![]() The first mod you will need is the Modular Encounters Spawner, which is responsible for spawning encounters in your game world. This is done from the options menu accessed from the title screen. What Mods and Settings do you need?īecause the spawner is a Mod, you will need to ensure that Experimental Mode is enabled. This can be used to understand when you will see NPC grids in your game world. This guide provides some insight into how encounters spawns using the Modular Encounters Spawner. ![]()
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